Understanding Gamification Through Goal-Setting Theory

Understanding Gamification Through Goal-Setting Theory

Written by Gustavo Tondello of the HCI Games Group. Goal-setting theory has been used for decades to explain how to motivate people to perform better in work-related tasks by setting and monitoring goals. Gamification is also inherently a goal-oriented activity, aimed at fostering motivation; therefore, it is logic to expect that these two practices would fit very well together and help us design better motivational experiences . . . (Read More)
‘Life is Strange: Before the Storm’ Episode 1: A poignant look into a damaged teenage mind

‘Life is Strange: Before the Storm’ Episode 1: A poignant look into a damaged teenage mind

Written by Wasi Rizvi a Waterloo Computer Engineering alumnus who has been working in the Toronto tech industry since he graduated in 2015. He has been following gaming news outlets since the launch of the N64, and enjoys casually reviewing games in his spare time.   Mental health issues and the anguish they elicit is a topic seldom explored by video games . . . (Read More)