Course Details

CSCI5550G: Affective Gaming, Interaction and User Experience in Interactive Entertainment

In this graduate reading course, we will focus on research topics in the subfield of human-computer interaction: affective gaming, which explores interaction technologies and user research for game. The course will introduce students to conducting research experiments. The research topics in the course will focus on user experience, input devices, interaction technologies, and evaluation approaches concerning human factors in interactive entertainment. The goal of this course is for you to be able to understand the writing, methods, and relevant topics in the research field of human-computer interaction for interactive entertainment technologies. Knowing this will ultimately make you a better HCI researcher and allow you to improve the relationship that people have to technology.

Professors

Lennart Nacke
Director of the HCI Games Group

Terms

<5>Winter 2013