Course Details

INFR3330U: Game Design and Production II

This course furthers students’ knowledge of the design and development of games. We will be looking at game balancing concepts (probability and statistics) as well as level design and architecture and recent forms of game innovation such as social games and gameful design concepts. The lectures and tutorials provide students with a refined and in-depth theoretical and conceptual understanding of the field of game design and development along with practical exercises to train creating a digital game. Students are expected to create several smaller non-digital games throughout the course as well as to develop their own game pitch documents, videos, and presentations by the end of the course.

Professors

Lennart Nacke
Director of the HCI Games Group

Terms

<5>Fall 2013
<5>Fall 2012
<5>Winter 2012