Crushed it!: Interactive Floor Demonstration

Rina R. Wehbe, Kai Bornemann, Benjamin Hatscher, Joseph Tu, Elizaveta Freiman Cormier, Christian Hansen, Edward Lank, and Lennart E. Nacke. 2019. Crushed it!: Interactive Floor Demonstration. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems - CHI EA '19. Glasgow, Scotland UK. ACM, INT014. doi:10.1145/3290607.3313279


We introduce Crushed It!, an interactive game on a sensor floor. This floor is combined with a multiple projector system to reduce occlusions from players' interactions with the floor. Individual displays, an HTC Vive to track player position, and smart watches were added to provide an extra layer of interactivity. We created this interactive experience to explore collaboration between people when interacting with large displays. We contribute a novel combination of different technologies for this game system and our studies showed this game is both entertaining and provides players with motivation to stay physically active. We believe presenting at interactivity would be a benefit to both our research and to the attendees of CHI 2019.