Julia Brich
Visiting Ph.D. Student, Game Development for Human Emotions

Julia Brich is a Ph.D. student from Ulm University, Germany. In her work, she focuses on the effects that various game mechanics like highscore systems, achievements, or non-player character design have on player motivation. The goal of her thesis is to facilitate motivation-adaptive games that can change their characteristics during run time to present a continually motivating experience to players. Her work is largely interdisciplinary with aspects from both psychology research and applied computer science.
Projects
Publications
LiverDefense: how to employ a tower defense game as a customisable research tool

Julia Brich, Katja Rogers, Julian Frommel, Martin Weidhaas, Adrian Brückner, Sarah Mirabile, Tamara Dorn, Valentin Riemer, Claudia Schrader, and Michael Weber. 2017. LiverDefense: how to employ a tower defense game as a customisable research tool. .
Rising to the Challenge: An Emotion-Driven Approach Toward Adaptive Serious Games

Katja Rogers, Valentin Riemer, Julian Frommel, Julia Brich, and Claudia Schrader. 2017. Rising to the Challenge: An Emotion-Driven Approach Toward Adaptive Serious Games. .
Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition

Julian Frommel, Katja Rogers, Julia Brich, Daniel Besserer, Leonard Bradatsch, Isabel Ortinau, Ramona Schabenberger, Valentin Riemer, Claudia Schrader, and Michael Weber. 2015. Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition. .
Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype

Katja Rogers, Julian Frommel, Larissa Breier, Sinan Celik, Harry Kramer, Stefan Kreidel, Julia Brich, Valentin Riemer, and Claudia Schrader. 2015. Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype. .