Matthias Klauser

Ph.D. Student, Winter 2012

Matthias worked on Design and Analytics of Games for Health for his Ph.D. project under supervision of Professor Nacke. Before starting his Ph.D. at UOIT, Matthias was working as a research assistant at the University of Duisburg. He has been involved in several research projects in the Social & Playful Interaction Group (SPI) at the interactive Systems and interaction design chair of the University of Duisburg-Essen. He has also worked in the European research project FOSIBLE (FOstering Social Interaction for a Better Live of the Elderly). Along with his research experience he was in close contact to game development companies through the Game Technology Competence Center (GTCC.NRW) project – which is part of the Game Development Initiative Ruhr. Within his projects and his two years work for 10Tacle-Mobile, he has gained experience in research and industrial game development and analysis. At UOIT, his interests were focused on the integration of innovative physical interfaces into digital games and analyzing performance with visualizing and analyzing game metrics and analytics.



Year 2014

Social Player Analytics in a Facebook Health Game

Lennart E. Nacke, Matthias Klauser, and Paul Prescod. 2014. Social Player Analytics in a Facebook Health Game. In Proceedings of HCI Korea 2014. Seoul, Republic of Korea. Hanbit Media, Inc., 180-187.

Year 2013

EEG-Based Assessment of Video and In-Game Learning

Rina R. Wehbe, Dennis L. Kappen, David Rojas, Matthias Klauser, Bill Kapralos, and Lennart E. Nacke. 2013. EEG-Based Assessment of Video and In-Game Learning. In Proceedings of CHI EA 2013. Paris, France. ACM, 667-672. doi:10.1145/2468356.2468474