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An Interview With Horror Sound Designer Orest Sushko || Part III – What Horror Games Can Learn From The Sound Design of Horror Movies

An Interview With Horror Sound Designer Orest Sushko || Part III – What Horror Games Can Learn From The Sound Design of Horror Movies

Written by Katja Rogers (Ulm University), visiting researcher at the HCI Games Group.   This is the third and final blog post in our interview series with Orest Sushko, a sound designer who has an extensive portfolio in audio design, and who has collaborated with a number of big-name directors including David Cronenberg and Guillermo Del Toro . . . (Read More)
An Interview With Horror Sound Designer Orest Sushko || Part II – Eliciting Emotions In Different Genres

An Interview With Horror Sound Designer Orest Sushko || Part II – Eliciting Emotions In Different Genres

Written by Katja Rogers (Ulm University), visiting researcher at the HCI Games Group.   This is the second part of an interview series with Orest Sushko, a sound designer and re-recording mixer who has an extensive portfolio in audio design, and who has collaborated with a number of big-name directors including David Cronenberg and Guillermo Del Toro . . . (Read More)
An Interview With Horror Sound Designer Orest Sushko || Part I – What Is A Sound Designer?

An Interview With Horror Sound Designer Orest Sushko || Part I – What Is A Sound Designer?

Written by Katja Rogers (Ulm University), visiting researcher at the HCI Games Group. Orest Sushko – Biography As a re-recording mixer, Orest’s work in shaping the soundtracks for film and television has garnered him two Emmy nominations, an Emmy award, twelve Gemini nominations, three Genie nominations, a Genie award, two CSA nominations, and a CAS (Cinema Audio Society) Award . . . (Read More)