Actionable Inexpensive Games User Research.
Lennart Nacke, Steve Engels, and Pejman Mirza-Babaei. 2015. Actionable Inexpensive Games User Research.. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2461–2462. doi:10.1145/2702613.2706681
Abstract
This course will allow people to understand the intricacies of rapid games user research methods. For this we will weave together playtesting exercises and help participants turn player feedback into actionable design recommendations. The course is designed from a user experience (UX) perspective and should allow for people unfamiliar with rapid iteration and user testing to playtesting and basic user research skills.