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Proceedings

The quest for a better tailoring of gameful design: An analysis of player type preferences

Alberto Mora, Gustavo Fortes Tondello, Laura Calvet, Carina González, Joan Arnedo-Moreno, and Lennart Nacke. 2019. The quest for a better tailoring of gameful design: An analysis of player type preferences. In Proceedings of the XX International Conference on Human Computer Interaction - Interacción '19. ACM. doi:10.1145/3335595.3335625
PDFDOIBibTeX
@inproceedings{Mora2019,
abstract = {Gameful systems are often developed using "one size fits all" approaches. However, it would be better to tailor the experience according to each participant's personal preferences. On that regard, player types and game design elements are the main personalization dimensions that have been studied in the literature, even though such studies often lack empirical validation, employing very small or local samples. This paper presents the results of an exploratory study that further investigates user types and preferences for different game design elements. Results show the relationships between gender and age among and between player types as well as how different game design elements influence the participants.},
author = {Mora, Alberto and Tondello, Gustavo F. and Calvet, Laura and Gonz{\'{a}}lez, Carina and Arnedo-Moreno, Joan and Nacke, Lennart E.},
booktitle = {Proceedings of the XX International Conference on Human Computer Interaction - Interacci{\'{o}}n '19},
publisher = {ACM},
title = {{The quest for a better tailoring of gameful design: An analysis of player type preferences}},
year = {2019},
doi = {10.1145/3335595.3335625}
}

Abstract

Gameful systems are often developed using "one size fits all" approaches. However, it would be better to tailor the experience according to each participant’s personal preferences. On that regard, player types and game design elements are the main personalization dimensions that have been studied in the literature, even though such studies often lack empirical validation, employing very small or local samples. This paper presents the results of an exploratory study that further investigates user types and preferences for different game design elements. Results show the relationships between gender and age among and between player types as well as how different game design elements influence the participants.
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