Master's Student, Game Design Research
Andrew is a user experience designer and researcher within the HCI Games Group lab. He is currently completing his graduate studies within the faculty of System Design Engineering, under the supervision of Dr. Lennart Nacke. Andrew’s primary research area focuses on Human computer interactions (HCI), user experience (UX), and gamification. His current thesis examines a user’s experience of immersion and enjoyability across controllers of different fidelities. He is also researching financial literacy through applied gamification. In his spare time he designs for hackathons and various side projects that explore health and big tech.
Katta Spiel, Sultan Alharthi, Andrew Cen, Jessica Hammer, Lennart Nacke, Zachary Toups, and Tess Tanenbaum. 2019. " It Started as a Joke" On the Design of Idle Game. .
Gustavo Fortes Tondello, Karina Arrambide, Giovanni Ribeiro, Andrew Cen, and Lennart Nacke. 2019. “I don't fit into a single type”: A Trait Model and Scale of Game Playing Preferences. .