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gameful

Life is strange

‘Life is Strange: Before the Storm’ Episode 1: A poignant look into a damaged teenage mind

February 5, 2018 by Wasi Rizvi

Mental health issues and the anguish they elicit is a topic seldom explored by video games. The concept of thoroughly dissecting the mind of the protagonist to reveal their deep-seated flaws is a task generally left to other mediums of fiction. 2015’s “Life is Strange”, a sleeper hit from publisher Square Enix and developer Dontnod …

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The Five Gamification Languages: Gameful Experiences That Last

June 21, 2017 by Lennart Nacke

[slideshare id=77792802&doc=gamilearn-gamification-keynote-170712133723] Written by Lennart Nacke, Director of the HCI Games Group. (Read on Medium or watch the Video.) Recently, I had the pleasure of being invited to give a keynote at the GamiLearn conference about the five gamification languages in Tenerife. I took the opportunity to discuss some ideas that have been floating around in …

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