2024
Proceedings of the ACM on Human-Computer Interaction, Volume 8, Issue CHI PLAY
CHI PLAY Companion '24: Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play
Computer-based Deceptive Game Design in Commercial Virtual Reality Games: A Preliminary Investigation
extended abstractCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY Companion ’24)
Culture Clash: When Deceptive Design Meets Diverse Player Expectations
extended abstractCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY Companion ’24)
From Motivating to Manipulative: The Use of Deceptive Design in a Game’s Free-to-Play Transition
journalProceedings of the ACM on Human-Computer Interaction, Volume 8, Issue CHI PLAY
Proceedings of the ACM on Human-Computer Interaction, Volume 8, Issue CHI PLAY
Proceedings of the ACM on Human-Computer Interaction, Volume 8, Issue CHI PLAY
2023
LEVI: Exploring Possibilities for an Adaptive Board Game System
extended abstractCHI PLAY Companion '23: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Multimedia Showdown: A Comparative Analysis of Audio, Video, and Avatar-Based Communication
extended abstractCHI PLAY Companion '23: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
The Role of Generative AI in Games Research
invited talkCHI PLAY Companion '23: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Proceedings of the ACM on Human-Computer Interaction, Volume 7, Issue CHI PLAY
2022
CHI PLAY 22
CHI PLAY 22
2021
On social contagion in gamification: The power of influencers in a location-based gameful system
conferenceProceedings of the ACM on Human-Computer Interaction, Volume 5, Issue CHI PLAY
2020
CHI PLAY '20: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
CHI PLAY '20: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
2019
" It Started as a Joke" On the Design of Idle Games
conferenceCHI PLAY '19: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Cross-car, multiplayer games for semi-autonomous driving
conferenceCHI PLAY '19: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Player characteristics and video game preferences
conferenceCHI PLAY '19: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
The Development of" Orbit" The Collaborative BCI Game for Children with AD (H) D
extended abstractCHI PLAY '19 Extended Abstracts: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts