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Researching Affective Systems and Engaging Interactions

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You are here: Home / 2015 / Archives for June 2015

Archives for June 2015

The Use of Games and Play to Achieve Real-World Goals

In the last few years, there has been a growing interest in the application of game elements to real-life goals and tasks. These efforts are often directed towards self-improvement, encouraging positive lifestyle changes, and increasing motivation to complete work objectives. The idea of using games to modify activities that are not traditionally considered games is …

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The Shadows That Tug at the Edges of Your Apprehensions: A Reflection of How Stealth Games Affect the Mind.

Stealth games are rather common in today’s video game culture. Popular titles such as Metal Gear Solid, Thief, Assassins Creed, The Last of Us, Hitman, Sly Cooper, and Splinter Cell often come to mind when discussing challenging yet exhilarating games. These games provide an overwhelming sense of immersion as difficult tasks draw the player in, …

Read moreThe Shadows That Tug at the Edges of Your Apprehensions: A Reflection of How Stealth Games Affect the Mind.

Gamification: The Pursuit of Progression

Part of the article series Looking at Gamification: Personal Viewpoints. As a first-year wading (well, cliff-diving, really) into the depths of academic research reports last fall, I was struck with what you might call “jargon fatigue.” Though I was no stranger to general scientific reading, upon broaching the field of game research, I was quickly …

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Hot Topic: Does Playing Video Games Help or Hinder Social Interactions?

It seems like an age old argument among educators, parents, caretakers and peers; are video games good or bad for social behavior? Parents often worry that participating in video games will give their children poor morals, increase aggression and decrease sociability. However, some find games to be an effective aid for social interactions, while others …

Read moreHot Topic: Does Playing Video Games Help or Hinder Social Interactions?
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