Creating an Adaptive Gamified Online Service for Older Adults
The HCI Games Group collaborated with Vintage Fitness, a Toronto based health and wellness company catering to the fitness training needs of adults of age 50 years and older through an NSERC Engage grant. Vintage Fitness aimed to engage older adults in daily exercise routines by catering to the specialized needs of the demographic and tailoring fitness routines based on health conditions of older adults. The HCI Games Group studied the motivations of older adults to engage in physical activities through empirical research focused on their intrinsic and extrinsic motivations to participate in physical activities.
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Publications
Motivational Affordances for Older Adults’ Physical Activity Technology: An Expert Evaluation
Dennis Kappen, Pejman Mirza-Babaei, and Lennart Nacke. 2019. Motivational Affordances for Older Adults’ Physical Activity Technology: An Expert Evaluation. In Human-Computer Interaction. Perspectives on Design. Proceedings of HCI International 2019. LNCS 11566. Springer.
Adaptive Engagement of Older Adults’ Fitness through Gamification
Dennis Kappen. 2015. Adaptive Engagement of Older Adults’ Fitness through Gamification. In Proceedings of CHI PLAY 2015. London, United Kingdom. ACM. doi:10.1145/2793107.2810276