• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
HCI Games Group

HCI Games Group

Researching Affective Systems and Engaging Interactions

  • Home
  • Blog
  • People
  • Opportunities
  • Projects
  • Publications
  • Teaching
  • Contact
  • CLICK ME!!!

Project Details

You are here: Home / Project Details

Developing and Analyzing Immersive Game Technologies and Components for Motivation, Wellbeing, and Guidance

Game technologies have become ubiquitous in our lives as a crucial supplement to wearable computing devices, mobile health trackers, and behaviour-change and social-connection apps. Digital games are known for capturing our attention for hours at a time, and for encouraging repeated and continued technology use, making them an ideal application for motivating behaviour change, helping us to improve our health, social life, and learning. Popular emerging game technologies range from location-tracking games using wearable devices and mobile phones to completely immersive technologies using virtual reality (VR) headsets and surround-sound headphones. However, these technologies are not limited to digital games only. To effectively take advantage of these new and emerging game technologies, we need to investigate how they can improve human well-being and how we can leverage them to motivate and train people. We need to understand the benefits and limitations of these technologies to be able to develop them effectively.

People

Lead

Lennart Nacke
Director of the HCI Games Group

Members

Derrick Maruko Wang
Master's Student, Narratives in World of Warcraft
Joseph Tu
Master's Student, Board Games, Social Connectedness through Games and Gamification
Karina Arrambide
Ph.D. Student, Interactive Narrative and Decision-Making
Katja Rogers
Postdoctoral Researcher, Game Audio, VR, Asymmetric Gameplay, Realism, Fidelity, Systematic Reviews
Ekaterina Durmanova
Master’s Student, Juiciness in Game Design
Mel Edens
Master’s Student, Gamification and Finance
Andrew Cen
Master's Student, Game Design Research
Gustavo Fortes Tondello
Ph.D. Researcher, Personalization of Gameful Interactive Systems
  • Facebook
  • Twitter
  • LinkedIn
  • Instagram
  • YouTube

Copyright © 2022 · HCI Games Group · All Rights Reserved. We acknowledge that we live and work on the traditional territory of the Neutral, Anishinaabeg, and Haudenosaunee peoples. The University of Waterloo is situated on the Haldimand Tract, the land promised to the Six Nations that includes six miles on each side of the Grand River. We wish to honour the ancestral guardians of this land and its waterways: the Anishinaabe, the Haudenosaunee Confederacy, the Wendat, and the Neutrals. Many Indigenous peoples continue to call this land home and act as its stewards, and this responsibility extends to all peoples, to share and care for this land for generations to come.