Dungeon World’s Dice System Is The Core Of Good Game Design (And User Experience)
Written by AC Atienza of the HCI Games Group. Dungeon World is a tabletop game by Sage LaTorra and Adam Koebel that uses an adapted version of the Powered by the Apocalypse RPG engine. Whenever a player character attempts to do a difficult task, they must roll two six-sided dice to determine the outcome: Rolls of 6 or …